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Sonic unleashed review
Sonic unleashed review















Werehog levels are therefore little more than crude beat-'em-ups, in which you pummel your way through waves of enemies and use your elastic arms to climb and swing to the next area. While Sonic is still all about speed, his hairy alter-ego is slower and more powerful. With its blue skies and rustic charm, the first section is quintessential SEGA. It's not a question of waiting around, since you can change the time of day on the map screen, in the pause menu or by hitting special hourglasses. The available levels change accordingly, and make use of the character's different abilities. When the moon rises, you become the werehog. During the sunshine hours, you play as normal Sonic. Complicating matters further, the game is split into day and night. Not only do these stereotypical towns act as hubs for the different levels, but they also feature lots of NPCs and side-quests. Sonic can now travel the globe, flitting between SEGA-ised facsimiles of real-world countries. From there on, it's the usual job of travelling through different zones, beating climactic bosses and fixing each of the planet segments in turn.Įxcept nothing can ever be that simple. Apropos of nothing, this process also turns Sonic into a "werehog", all fangs and claws and - for some reason - stretchy rubbery limbs. In the rather impressive CG intro, we see the moustachioed villain fire some new-fangled weapon which uses the power of Sonic's gems to split the planet into fragments, releasing something called Dark Gaia. The plot once again revolves around Eggman and Chaos Emeralds. Why hasn't anybody thought of giving a cheery platform hero a dark and violent alter-ego before? Oh. This was, as they always are, supposed to be the game that restored the blue hedgehog to fighting form the game that finally delivered the next-gen Sonic experience we've been waiting for since the last-gen before last. Which brings us, rather unfortunately, to Sonic Unleashed.

Sonic unleashed review how to#

SEGA has simply forgotten how to make the most of its mascot, and while Mario leapt into the modern era with the confident Mario 64, Sonic has been stumbling clumsily through the 3D era, carried along by the dissipating momentum of his glory years. The tragedy is that this slump in fortunes can't be blamed on changing market forces or fickle public tastes. Let's face it, Mario Olympics probably would have flown off the shelves on its own merits. From matching Mario sale-for-sale throughout the '90s, he's now almost forgotten by the outside world, remembered only through supporting roles in Wii games and the charity of his one-time rival. You really couldn't ask for a more potent example of how far Sonic's stock has fallen. "Wow, is Sonic still going?" they asked, before adding "Oh yeah, he was in that Mario game on the Wii." After the obligatory "you lucky sod" outburst, and the slight recoil at the mental image of me in my pants, sweaty joypad in hand, they asked what I was playing at the moment. I recently found myself having one of those conversations that always happen when people discover that I make my living sitting around in my pants, playing games.















Sonic unleashed review